Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon. Entire thread

Animation Appreciation Refuge Thread #1

Name: Anonymous 2013-01-28 3:53

Now in /carcom/ due to spam

The Sakuga Wiki [JP] - http://www18.atwiki.jp/sakuga/
Good Animation Blog - http://www.pelleas.net/aniTOP/
Other websites: http://pastebin.com/r2Vcy4b2

Animation on Twitter, Tumblr and Youtube:
http://pastebin.com/CQa8wU3q

Older Threads: #1-#10-2 http://pastebin.com/474RAqxr

Name: Anonymous 2013-02-21 11:32

>>599
Kanada style is hardly acquired taste...

Name: Anonymous 2013-02-21 12:33

I'm looking at Psycho-Pass staff lists. Like every episode has 2-5 animation directors and a chief animation director. Many episodes also have assistant animation directors on top of this. 2nd KA outsourced to almost 40 companies.

The production also involves a live action director who did some famous cop show/film series and Urobuchi. Were they rushing this hoping that riding the Madoka hype train + some mainstream face would guarantee them a hit?

Name: Anonymous 2013-02-21 13:23

Name: Anonymous 2013-02-21 15:54

Name: Anonymous 2013-02-21 17:05

Name: Anonymous 2013-02-21 17:11

>>605
Mouth animations were also kinda off and once again there were some changes to the OP. It must really suck to be an AD working on Psycho-Pass.

Name: Anonymous 2013-02-21 18:00

and once again there were some changes to the OP.
Jesus, what the fuck are they doing?

Name: Anonymous 2013-02-21 18:26

2 assistant directors and 7 assistant animation directors for this week's Psycho-Pass

Name: Anonymous 2013-02-21 18:37

Speaking of rushed animation, who is typically in charge of overseeing the animation schedule and ensuring that deadlines are met? The animation director?

Name: Anonymous 2013-02-21 19:51

>>609

Production advancement manager/animation runner

Name: Anonymous 2013-02-21 20:01

Name: Anonymous 2013-02-21 20:47

Wolf Children dvd raws are out

has anyone watched it?

Name: Anonymous 2013-02-21 20:56

>>612
On theaters yes, will wait for the BD to watch again.

Name: Anonymous 2013-02-21 22:27

>>604

I was expecting him next season in Railgun, but then again he has been absent for a while now.

>>599

Like some people have said, Kanada originally invented his style to get the most out of every frame. I don't mind the deformation much but if the character is supposed to be moving, holding a pose for too long can make it look awkward. I'm also not really sure if Kanada style can be called limited animation. Even if the original intent was to save on drawings, the entire character still has to be redrawn.

http://www.youtube.com/watch?v=-mmjwBo2zLE

http://www.youtube.com/watch?v=tGiZWGlszxA

Some of my favorite Kanada inspired works. If you haven't seen it yet you should check out Dead Leaves.

Name: Anonymous 2013-02-22 0:09

The appealing thing about good Kanada-style animation is that it disregards (to varying degrees) natural movement and physics in favour of poses that are interesting even if they're a single frame that appears for a split second.
It doesn't just exaggerate real life movement, it gives zero fucks for it or its rules. That FLCL video is a good example although not one of my favourites.

Name: Anonymous 2013-02-22 5:13

>Just wow. This should be up there with the legendary ep 4 of Gurren Lagann.
>Oh, dear lol Makes ep 4 of TTGL look like Redline.

Name: Anonymous 2013-02-22 5:43

>>616
I saw those comments too, unbelievable that people would compare Psycho-Pass's blunder with TTGL #4. The former is just plain shit, while the latter was an intentional change in art style.

Name: Anonymous 2013-02-22 11:45

>>617

They're a bunch of "casuals", of course they'd compare it to that, it's the only point of reference they have. Just like it happened with SSY5/10 etc.

On an unrelated note, any animators with a leg fetish? I'm looking for some nice leg scenes, and to my dispair, most of the ecchi and perc stuff I'm stumbling over focuses on tits or ass.

Name: Anonymous 2013-02-22 12:11

>>618

I'm not sure about animators, but Nisemonogatari had some foot scenes

Name: Anonymous 2013-02-22 12:48

It's a shame the performances have that awkward and hideous mix of 2D and 3DCG, because Love Live's production values are rather high and it's full of neat cuts http://i.imgur.com/NCgeexP.gif http://i.imgur.com/XGTFotx.gif

If you're no immediately turned off by idol things I suggest you give it a try, it's even got good direction. Very cheesy, but that's the point.

Name: Anonymous 2013-02-22 12:51

>>619

Thanks, but I know of those. And they're feet not legs, sadly. And mostly pans not animation... I guess I'm complaining that there's no equivalent to bouncing boobs for legs. Not even in ecchi shows. Think K-ON and Lucky Star (the scenes where they only show the legs when the girls walk or dance). That's the kind of thing I'm looking for, haha.

Name: Anonymous 2013-02-22 12:54

>>620

I actually like idol stuff, but I couldn't make it past episode 6. As a whole the show is mediocre to bad (problem is the writing, not direction or animation). Better than akb0048 though.

I'll just watch the good cuts online or something.
Looking forward to the idolm@ster film, and more series like it (although, if I think of CG routines in these anime as MMD-like stuff and whatnot, they're not too bad).

Name: Anonymous 2013-02-22 13:33

Anything interesting in SSY #21?

Name: Anonymous 2013-02-22 13:42

Name: Anonymous 2013-02-22 13:51

>>623

didn't see anything exceptional in the wiki. Nobutoshi Ogura for storyboards and Takuro Shinbo as supervising animator. Kouto Okuno as episode director. That's it, nobody bothered to add the key animators so I guess nobody noteworthy

Name: Anonymous 2013-02-22 20:34

>>618
>>621
Oh, nice to see someone thinking alike. Animated scenes focusing on feet/legs is something I'd like to see more often as well. But at best it's just stills that serve as gimmick in scenes where the current happening is to be obstructed to the viewer.

You might know these already:
http://www.imagebam.com/gallery/mat3vuntcb9sizlhtu82q56wd01zibi4/

Name: Anonymous 2013-02-22 22:54

Yutaka Nakamura special key frames

http://tmblr.co/ZdgnivelLYXL

Name: Anonymous 2013-02-22 23:16

Koji Morimoto is back.

We are working on a new project "Lexus Present Lexus Short Film Series" with Ms.Miyazaki Director. it will mix live action with Animation. scheduled to be completed in April.Please Look forward to it!

『Lexus Short Film Series』のプレスリリースがハリウッドで行われました。森本晃司もこのショートフィルムプロジェクトに参加します。宮崎光代監督と一緒に実写&Animationの短編映画となります。完成予定は4月です。

http://www.hollywoodreporter.com/gallery/weinstein-company-lexus-present-lexus-423453#2
http://www.facebook.com/phy.kojimorimoto

Name: Anonymous 2013-02-23 0:06

>>628
Finally he's back

Name: Anonymous 2013-02-23 2:44

>>628
Wait, Lexus as in the car?

Name: Anonymous 2013-02-23 2:56

Name: Anonymous 2013-02-23 3:09

Name: Anonymous 2013-02-23 5:10

>>627
I love it when animators sneak in those kind of frames.

Name: Anonymous 2013-02-23 8:43

CG background characters in Wolf Children are ugly.

Name: Anonymous 2013-02-23 9:21

>>634
Got a picture?

Name: Anonymous 2013-02-23 9:47

>>635
You have to see them in motion.

Name: Anonymous 2013-02-23 10:12

>>634

Now I'm reminded of Maoyuu.

Name: Anonymous 2013-02-23 12:11

>>634
>>636
I felt you only noticed them if you looked out for them.

Name: Anonymous 2013-02-23 12:51

Name: Anonymous 2013-02-23 13:09

>>639
Keiichi Ishida?

Newer Posts