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Animation Appreciation Refuge Thread #1

Name: Anonymous 2013-01-28 3:53

Now in /carcom/ due to spam

The Sakuga Wiki [JP] - http://www18.atwiki.jp/sakuga/
Good Animation Blog - http://www.pelleas.net/aniTOP/
Other websites: http://pastebin.com/r2Vcy4b2

Animation on Twitter, Tumblr and Youtube:
http://pastebin.com/CQa8wU3q

Older Threads: #1-#10-2 http://pastebin.com/474RAqxr

Name: Anonymous 2013-02-21 5:50

The new Shinkai film looks damn good. Like it or not, you have to admit his films have very good art and colour direction, and most impressively pretty much the best CG in the anime industry. He just knows how to use it better than anyone else, even if he pioneered little, so to say.  You can see from this interview (http://www.tested.com/news/442545-2d-animation-digital-era-interview-japanese-director-makoto-shinkai/) that he really understands the difference between good and bad CG and is not using it simply as a cost cutting method, like so many other directors and studios are doing. The rain in particular was very, very good, which I guess was to be expected since the film apparently has a lot to do with rain and rain scenes.

There were also a few good animation cuts in that trailer (like the drawing scenes, or the shoe making one, or the scene where the girl is throwing/swinging her shoe away). Might not end up being a sakuga fest, but it's nothing to scoff at.

>>568

I beg to differ. Here, the use of filters and postprocessing is not working against the content, unlike say, in ufotable or gohands' cases (especially gohands, with stuff like K and Mardo Scramble).

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