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Animation Appreciation Refuge Thread #1

Name: Anonymous 2013-01-28 3:53

Now in /carcom/ due to spam

The Sakuga Wiki [JP] - http://www18.atwiki.jp/sakuga/
Good Animation Blog - http://www.pelleas.net/aniTOP/
Other websites: http://pastebin.com/r2Vcy4b2

Animation on Twitter, Tumblr and Youtube:
http://pastebin.com/CQa8wU3q

Older Threads: #1-#10-2 http://pastebin.com/474RAqxr

Name: Anonymous 2013-02-12 16:31

>369
Well yeah, and it makes sense for it to stop at the rough KA stage.  You can see it goes way beyond that in places in the Rebuild video.

Was KenO complaining about the amount of work he was having to do, or just stating what he was doing?  A layout is normally required for most shots regardless, the rough KA is useful as a guide, and effects animation is usually hand drawn even when the rest is CG.  There's also corrections made to keep the CG in check when characters get too close to the camera and they start looking off model.

I don't see the problem.  The 2D animator is doing an amount of work, yes, but they're still being relied upon less per CG shot than if they just animated the entire thing themselves.

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