>>319
What do you mean? Are you talking about how stiff the movements are?
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Anonymous2013-02-10 15:35
oh god that dance made me laugh so hard. That looked like key animation without any 'tweening
looked like she was having an aneurysm, gg A-1
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Anonymous2013-02-10 15:37
I did not expect this but Nadia episode 13 was almost insane animation wise. Even more surprising since the episode is so sloppily put together (poor transitions, layers and cells move in the frame almost every time there's a prolonged shot, or cells outright disappearing at one point towards the end, and a lot, and I mean a LOT of recycled material). It reminded me of Birth in many ways. Very snappy animation, with quick movements and almost constant motion. And this breathes a lot of life into a pretty wacky scenario otherwise. Very cartoonish, and very fun art overall. Oh and it has a lot of background animation, like every third scene or so has background animation. Many shots feature pretty simplistic animation but it's wacky in a cool way.
At the surface it kinda feels cheap as hell but so creative it left me jaw-dropped and gasping by the end. The storyboard is great, the train and Gargoyle robot chase scenes were so good, with a lot of pretty insignificant but quirky details that spice it all up so well. Like bulling a giant boulder outta nowhere (or hammer space, however you choose to call it) - this kind of stuff. Masayuki took some risks with this I think, because the style is pretty different from the other episodes.
It has to be one of the best bottle episodes I have ever seen. Definitely need to look up who worked in this episode. I'm watching that THORA rip that uses chapters so the ending is always the same, any tips where I can find the staff other than ANN which is incomplete?
I wonder what could be the reason for having two directors.
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Anonymous2013-02-11 3:07
>>328 I’d like the industry to say something different, but they keep doing the same thing over and over. They think it’s the only way to make anime, but I don’t think so.
I think the industry is losing market share. It’s shrinking. We have to find something else and think about a different audience, not only single males.
Industry confirmed for dying
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Anonymous2013-02-11 4:13
>>331
It's always dying. Tell me something new for a change.
>>330
One of them will probably be credited as assistant episode director.
But why are they directing Utsumi's storyboard?
Why wouldn't she direct the episode by herself when the only thing she's done so far is KA for the OP?
Hiroko Utsumi might be having her directorial debut.
I hope that OP is just a placeholder, it's rather unremarkable. Animation-wise, ARISE should be able to deliver. There's just something about the visuals that bug me a little. The visuals in the daytime scenes look a bit too bright or something like that. It's like there's not much of a difference from 2nd Gig's.
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Anonymous2013-02-12 8:45
Lets wait for a HD trailer, both have been terrible 360p rips with horrible encoding.
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Anonymous2013-02-12 8:53
The brawl in Sakurasou #18, any idea who did that? I'm not sure if that's Tomioka.
"Shitty" colour direction you mean. It's like they used a gray filter over everything, and the colours look a little washed out. Eva 1.0 and 2.0 had the same problem, as well as a few other I.G. anime, most recently that Mass Effect film or whatever it was. The S.A.C. version of Gits also had this problem at times.
Compare to Blood The Last Dark and Evangelion Q, where the colours are more pronounced and the contrast is much better.