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Sakuga Thread #2

Name: Anonymous 2011-08-30 1:20

Name: Anonymous 2011-10-27 20:02

I think the disappointing part is NO YOSHINARI. He isn't in Guilty Crown and he isn't in Trigger's IM@S episode. Where the fuck is he?

Name: Anonymous 2011-10-27 20:16

>>641
Yoshinari quit anime and became a salary man.

Name: Washi 2011-10-27 20:24

>>641

Khara maybe? I'm pretty sure he would have been listed as a member of Trigger if he had come accross.

Name: Anonymous 2011-10-27 21:06

>>641
He'll turn up somewhere. Someone of his magnitude doesn't just dissappear.

Name: Anonymous 2011-10-27 22:00

>>641

He's also an illustrator and character designer, isn't he?

May be he joined some game company as a concept artist.

Name: Anonymous 2011-10-27 22:01

>>644

Mitsuo Iso disappeared after Dennou Coil.....

Name: Anonymous 2011-10-27 22:26

Looks like they changed the AD for BRS.
Yuusuke Matsuo is working with IM@S.

I thought the animation would look not so bad if Ordet replace Matsuo with with Satoshi Kadowaki but unfortunately, he's also busy with the animation direction in Guilty Crown now.

Name: Anonymous 2011-10-28 2:49

Anyone notice Amemiya in the credits for the latest BokuTomo?

He did the mecha part I bet.

Name: Anonymous 2011-10-28 4:10

Yozakura Quartet ~Hoshi no Umi~ FINAL PV

http://www.youtube.com/watch?v=0O7UxcXEUM8

Name: Anonymous 2011-10-28 4:33

>>646
He animated a scene in Welcome to the Space Show.

It involved a tractor beam and stuff getting sucked up into the air.

Name: Anonymous 2011-10-28 5:54

I think we'll probably see Yoshinari in A Letter to Momo and Eva Q and whenever Trigger creates their own project he'll definitely be there. That or he has joined an American company and is currently making his own show for CN.

Name: Anonymous 2011-10-28 7:43

Good and bad news.

http://kamome.2ch.net/test/read.cgi/anime/1319765555/274

YokoyakaM@ster is real; YoshinariM@ster isn't.

Name: Anonymous 2011-10-28 11:16

>>650
Uncredited again? Damn,well his animation pretty much speaks for itself anyway. I'm also fairly sure he's involved in Rebuild, though not as an animator strictly.

>>652
>Yokoyama's ep is real

Fuck yeah. All I needed to know.

Name: Anonymous 2011-10-28 13:29

Yep, there is absolutely no mistake about it. Even Japanese TV Guides have it:

http://tv.so-net.ne.jp/schedule/101048201111040125.action

>【絵コンテ】  横山彰利 
>【演出】  横山彰利

Very promising that he is storyboarding and directing himself.

Name: Anonymous 2011-10-28 13:32

>>654
Even better, he gets to do everything himself. I think he's good enough that his storyboards alone can carry an anime, though.

Name: Anonymous 2011-10-28 13:40

Name: Anonymous 2011-10-28 16:51

>>646

Wasn't Mr. Iso until recently busy making "corrections" to Dennō Coil material for the new Blu-ray release of the series? This apart from the eventual work he has done in-between.

Name: Anonymous 2011-10-28 22:00

I wonder if Tanaka Hironori is going to be in YokoyaM@ster. He has been in every single Yokoyama-directed episode since they worked together in Naruto 131.

Name: Anonymous 2011-10-28 22:03

>>658

Hasn't Tanaka been in an at least an episode every week this season? He was in P4 1, Horizon OP and Un-Go 3.

Name: Anonymous 2011-10-29 8:23

>>658
I hope that

Name: Anonymous 2011-10-29 10:53

How is Un-Go? I know everyone shat themselves over the OP, but is the show well animated throughout? Is it better than Gosick?

Name: Anonymous 2011-10-29 11:06

>>661

The ED. Everyone shat themselves over the ED. As for the show, it's OK. It's a better mystery show than Gosick, but the mysteries are shittier than even Detective Conan mysteries. As for the animation, the animation isn't particularly good, but it has like one or two great cuts per episode.

Name: Anonymous 2011-10-29 12:22

bah Fate/Zero? More like Unlimited CGI Works. Really disappointed with how they're handling Berzerker

Name: Anonymous 2011-10-29 12:25


Fate/Zero Berzerker Scene
http://www.youtube.com/watch?v=SYNU7iuSfvo

Name: Anonymous 2011-10-29 12:42

Episode 4 was better than 5. Episode 5 was overall boring and the only real action we got was from a CG monster evading CG swords.

Name: Anonymous 2011-10-29 14:45

>>663
>>665
I hate CGI in anime but I don't see any problem with the way they're handling Brezerker cuz i don't see any better way to draw him

Name: Anonymous 2011-10-29 14:45

>>666

He isn't any more complex than a Gundam or an Eva, and they animate those in 2D...

Name: Anonymous 2011-10-29 16:03

yeah Berserker is far less complex than most mecha in anime. There's no reason for him being CG, aside from the fact that ufotable probably don't have the resources to animate him properly. With that said, the CG wasn't bad and didn't stick out nearly as much as I thought it would. I still hope there are some cuts of him in 2D animation though.

Name: Anonymous 2011-10-29 16:34

>There's no reason for him being CG, aside from the fact that ufotable probably don't have the resources to animate him properly.

I'm not sure about that. I looks like they put effort into it and lots of studios are probably interested in CG animation right now for other reasons than reducing costs.

Name: Anonymous 2011-10-29 16:40

I think hand-drawn effect animation helped that Berserker scene a lot.

It made everything looks more organic.

Name: Anonymous 2011-10-29 16:54

>>669

No, there really are no reasons to use CG other than for the fact that it makes stuff easier. There is nothing wrong with that, mind you. But let's say it how it is.

Name: Anonymous 2011-10-29 19:06

>>671
CG allows for directors to put cameras and use effects in places that would be otherwise be technically very time consuming and difficult for your average TV show animation team. From the youtube clip, it seems they have implemented it fairly well in F/Z, so I don't see much of a problem with it.

Name: Anonymous 2011-10-29 19:44

Let's not forget CG animation takes time to make. It isn't as easy as some of you may think.

Name: Anonymous 2011-10-29 20:08

Name: Anonymous 2011-10-29 20:37

>>674
>Asura Cryin'
Stopped watching there.

Name: Anonymous 2011-10-29 22:19

>>675
Its a shit show, but that scene was alright.
Yoshimichi Kameda, Amemiya Akira, Mutaguchi Hiroki, Masakazu Sunagawa & Shingo Fujii and 1 or two others worked on that scene.

Name: Anonymous 2011-10-29 23:11

>>672
>CG allows for directors to put cameras and use effects in places that would be otherwise be technically very time consuming and difficult for your average TV show animation team.

So you're giving me the reason. CG is used in anime because it is easier than 2D. Good to see we're on the same page

Name: Anonymous 2011-10-29 23:33

>>677
I guess so yeah. It gives team with not that much talent or resources to pull of something of that grandeur.
Sure if you got Japan's best FX animators, you'd probably be able to animate the smokey effects and character movement very well, but it'd be hard because its a TV show with budget and time restraints.

Name: Anonymous 2011-10-30 8:57

>>678
I agree with you

Name: Nonoriri 2011-10-31 3:16


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