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Sakuga Thread #2

Name: Anonymous 2011-08-30 1:20

Name: Anonymous 2011-10-15 12:18

sorry, they used way too many drawings for that kick. A sakuga cut would have done that in a much more dynamic way in half the drawings. There's no weight and momentum to the actions. The key animation itself is pretty weak, the only thing that saves it is the inbetween animation. Sure they polished the key animation up but it still doesn't mean its anything special. Dozens of shows have weak key animation supplemented by competent inbetween animation. That doesn't mean its sakuga though. You need concise and powerful key animation for that, which the Fairy Tail has had, bits and pieces here and there. Its not about opinions either, I hate Fairy Tail and I'm enjoying Horizon so far yet Fairy Tail has had some sakuga cuts and Horizon hasn't had any so far. The only one being subjective here is you

Name: Anonymous 2011-10-15 12:40

Jesus Christ, Akitoshi Yokoyama IM@S episode is most probably real. And we can thank Ryuichi Kimura for that.

http://twitter.com/#!/akitoshiyoko/status/125226387010363392

Kimura also was the one that got Mochizuki to storyboard an episode. THANK YOU, BASED KIMURA.

Name: Anonymous 2011-10-15 13:25

>>419
1. Mononoke Hime
2. EoE / Mind Game

>>432
A-Are you me?

Name: Anonymous 2011-10-15 14:10

>>442
>THANK YOU, BASED KIMURA.

Indeed. I think I need to change my pants now.

Name: Anonymous 2011-10-15 14:25

Translation from the Kimura/Yokoyama twitter exchange:

Kimura to Yokoyama: "It's been a while. Thank you for the hard work! ^^"
Yokoyama: "You're welcome! I watched episode 14, it was very interesting!"
Kimura to Yokoyama: "You're just praising me! (^^;"

They didn't mention any show, but episode 14 of Idolm@ster was storyboarded and directed by Kimura.

Name: Anonymous 2011-10-15 15:16

>>439
Fanboy detected.

1. You have no idea what sakuga is, please see >>441

2. We disagreed with you so you're going to shit on another show? Classy. If you have a point about remaining objective, try to do so yourself.

3. Well drawn? No. Consistent? Yes. Above average keys? No. Excellent camera work? Nothing special, more interesting than ufotable's camera work and that's about it -- which, as you can surely detect in my tone, isn't saying much.

4. Go back to /a/ and stay there.

Name: Anonymous 2011-10-15 15:19

>>445

Sounds pretty likely at this point. I wonder what does this mean for the Yoshinari episode...

Name: Anonymous 2011-10-15 16:55

>>446
There is nothing called "sakuga" (it just mean 'drawings') its just a word you guys use to seem elitist, and which from your tone, you clearly love to do.

In the words of anipages guy:
>One minor hangup I have is with the term "sakuga". All it really means is animation, so I don't find it particularly useful, and I think it can be needlessly confusing and ghettoizes the subject, or sounds elitist, so I'd prefer to avoid it, but that's just me.

>A sakuga cut would have done that in a much more dynamic way in half the drawings.

There is nothing anywhere that says it has to be this, you're thinking of the Kanada style and not everyone has to be animated in that style, Kanada style is nice, but very few people actually know how to draw using it properly. Just see Jun Arai who is a love it/hate it kind of guy among fans despite being a Kanada animator.

And so what more frames are used? Different timings are used to achieve different effects. Even Kanada himself has used more frames in different shows(like when he worked on Ghibli movies)
The traditional Kanada style prefers lower frame count and more exaggerated keys, but there is nothing wrong with the opposite either, it just shows the team are confident in their drawings. It is still well produced. Calling it "awful" is what I disagree with. This is a work by Studio 8 of Sunrise, Sakuga Wiki notes them for producing good drawings and being well on schedule with their recent works.

>talking about inbetweens
Also, how can you be sure which drawings are IBs and which are Keys? You're just taking a stab in the dark, without seeing the key's themselves, you'll never be 100%. So making such vague claims is pointless.

I may seem like fanboying(I hadn't heard of the show before this season, how can I fanboy on a show I have only known for a week?), I'm just annoyed people pass off good animation because its not drawn to a certain strict style which only they think should be allowed in their secret club.

Of the shows from the new season, Horizon is still one of the better drawn shows(Not saying its the best mind you, difference here.)

I'll shut up. No point arguing in this thread with "Sakuga" fans.

Name: Anonymous 2011-10-15 21:02

>>448
Can you reupload the video?

Name: Anonymous 2011-10-16 1:01

>>450

Kinda agree with this guys.

Haven't watched the video nor the show itself, though.

Name: Anonymous 2011-10-16 2:13

>>448

Yeah, that's true to some extent. But, "sakuga" has come to mean something slightly more specific (protip: words are not fixed in meaning, arguably this usage of "sakuga" is a separate, but related, word from the original term). It's not really that a piece of animation has to be up to a strict standard so much as that it should be more unique or interesting than normal. Fluid animation alone generally isn't enough to qualify.

Naturally, what precisely qualifies as "sakuga" is highly subjective, considering how qualities like "unique" and "interesting" are incredibly subjective to begin with.

tl;dr lol opinions

Name: Anonymous 2011-10-16 3:13

>>448
>how can you be sure which drawings are IBs and which are Keys?

Are you serious?

Name: Anonymous 2011-10-16 6:38

>>452

Not that guy but how, seriously?

I've been learning to animate for 2 years and still I'm having a hard time doing that.

Name: Anonymous 2011-10-16 8:54

>>453
I don't want to disrespect, friend, but... it's pretty basic. I'm not sure how to explain it to you without going on about things you probably heard 100 times before.

Name: Anonymous 2011-10-16 9:35

>>454
So you're just making it up. At least you're honest!

Name: Anonymous 2011-10-16 9:42

inb4 "IBs were draw poorly than keyframes" like many people on /a/ think.

Name: Anonymous 2011-10-16 10:37

>>455
Making what up?

Maybe I misunderstood your question. How/why is it difficult for you to be able to tell which frames are key frames?

>>456
Never heard that one before.

Name: Anonymous 2011-10-16 12:32

>>457
Tell me which frame are key frames.
http://i.imgur.com/mEfsR.jpg

And to make your life easier, I've uploaded the video for you.
http://www.mediafire.com/?2n99t61r3266pia

I chose the cut that I think it's not too hard for me to tell so it's should be easy for you.

Also, don't pay attention to the background characters, they were animated on the different book.

Name: Anonymous 2011-10-16 12:34

>>458
Damn, so many grammatical mistakes.

I need some sleep.

Name: Anonymous 2011-10-16 15:21

Name: Anonymous 2011-10-16 16:56

>>450
You just quoted yourself?

Name: Anonymous 2011-10-16 19:01

>>458
0/10

Name: Anonymous 2011-10-16 22:03

>>462

What the fuck?

Name: Anonymous 2011-10-16 22:08

>>462
I hope you realize you could have simply written a zero there, because you can divide it by any number and it will still be zero.

Name: Anonymous 2011-10-17 3:51

I'm not really a sakugafag but I had a question for you guys:

What do you think about Avatar: The Last Air Bender cartoon? Is its animation considered good?

Name: Anonymous 2011-10-17 5:20

>>465
The animation is okay most of the time, IMO.
The choreography is nice but its animation looks really dull sometimes.

One thing that Avatar did better than anime is lip-syncing.

Name: Anonymous 2011-10-17 5:56

What about the second episode of Gundam AGE?

There is a part where the Gundam takes down an enemy mobile suit with a newly acquired rifle - the animation there looks different from the rest.

Any ideas?

Name: Anonymous 2011-10-17 6:07

>>465

well the animation is good in the sense that it's high frame and relatively on model all the time. Western animation is built on different foundations than Japanese animation, anime being budget animation for lack of a better term is what really gave rise to sakuga. The limited amount of drawings forced animators to become really creative with how they draw key frames. On the flip side even if Western animation is relatively drawn at higher frames, its also a lot more restricted in terms of interpreting animation ironically. So Avatar, while being really well choreographed and having a high number of frames, is a bit too..."plain" to be considered sakuga. Though the sequel, the Legend of Korra seems to stepping up its game pretty well. There were some cuts in the trailer that interested me

Name: Anonymous 2011-10-17 8:49

@Avatar: I found the action scenes extremely plain, but stuff like the dancing in that one episode and the more comical facial expressions were very interesting and fun to watch.

Name: Anonymous 2011-10-17 9:34

It's fluid, but fluid animation != sakuga if the actual frame rate is high. Only if fluidity is achieved through the illusion of more frames can it be considered sakuga.

Name: Possibleslowpoke.jpg 2011-10-17 14:39

Name: Anonymous 2011-10-17 16:53

>>471
Yeah, Hironori Tanaka worked in this, the way he makes effects is just amazing

Name: Anonymous 2011-10-17 21:23

Here's an old question I've yet to have answered: who animated this scene?
http://www.youtube.com/watch?v=azwJUIfF1uM&t=2m10s

It looks like Nakamura's handiwork, but if it was, he went uncredited.

Name: Anonymous 2011-10-17 21:26

>>467
My guess is Kazuhiro Miwa
http://www.youtube.com/watch?v=JN0lkdtkCZI
He's a good effects animator.

Name: Anonymous 2011-10-18 4:11

Uhhh so is there like an archive for old text board threads or is the first sakuga thread gone forever?

Name: Anonymous 2011-10-18 6:23

Name: Anonymous 2011-10-18 6:24

Name: !eh7IDhptN6 2011-10-18 11:11

I save the html of a good thread when it's done.

Name: Anonymous 2011-10-18 11:38

>>387

Apart from Masahiko Ōtsuka and Kazuya Matsumoto (as their website mentions), there is this text in the description of a new PIXAR book from PIA MOOK (http://www.amazon.co.jp/PIXAR%E3%81%B4%E3%81%82/dp/4835620577/ref=sr_1_1?s=books&ie=UTF8&qid=1318952010&sr=1-1):

トリガー(今石洋之、すしお)

Sushio is mentioned along with Mr. Imaishi as a TRIGGER member!

Name: Anonymous 2011-10-18 13:54

>>475
Its linked right there in the first post.

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