uhhh yeah it had some really great animation and superb scene composition. Like have you seen the storyboards? Shit's amazing
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Anonymous2011-10-12 11:03
favorite animu is Mushishi, don't really remember if it had any particular scenes with good animation. Favorite sakuga anime would be Mononoke I guess
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Anonymous2011-10-12 12:08
>>370
Mushishi on the whole was actually well-animated throughout; it was spaced very evenly on the more subtle actions of everyday life, rather than being a straight-forward, outright sakuga bash.
Which I guess is only to be expected with Umakoshi being CD/chief AD.
What >>369 said. Sakuga doesn't refer exclusively to animation fluidity--I'd have thought people in the Sakuga thread would know that. The visual direction in Casshern Sins is really superb and Umakoshi's character designs are quite elegant.
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Anonymous2011-10-12 12:24
Casshern Sins is an Umakoshi vehicle, really. It's a 26 episode long showcase of his talent. He was AD for like half of the show.
dat Norio Matsumoto animation. Speaking of him, haven't seen any of his work...like all year. Last show I remember him being involved with was Kuragehime. What else has he worked on lately?
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Anonymous2011-10-12 15:30
>>375
He did some uncredited cut on ep 2 of AnoHana which means he's probably working on some kind of project, perhaps a movie?
>>374
Casshern Sins was very stylish and had some amazing art, especially the backgrounds, I forgot the guy who did it, but he also worked on Dream Eater Merry's backgrounds.
But I wouldn't call the show having amazing animation. They chose to express their story through lots of great art, storyboarding and layout rather than using pure movement animation.
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Anonymous2011-10-12 15:32
>>376
>I forgot the guy who did it, but he also worked on Dream Eater Merry's backgrounds.
Kenji Matsumoto. He also did solo background episodes in both Casshern and Merry. And that man Kunio Tsujita did a great job in Casshern's coloring too.
Imaishi only did the storyboard for the mecha-parody part, which was fully animated by Amemiya. The rest of the episode was storyboarded by Yuuki Itoh and had animation direction by some A1 girl (first 9 minutes before the ads) and ex-Gainax moebro Satoshi Yamaguchi (the rest of the episode along with characters in the mecha parody scene).
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Anonymous2011-10-13 22:53
>everyone jizzing over Idolshit
>no one talking about Guilty Crown
I didn't find GC episode one that good, myself. The animated stand-out of the week was the Suzuki ED for Un-Go.
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Anonymous2011-10-13 23:43
>Guilty Crown
>CG mechs
Garbage.
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Anonymous2011-10-13 23:48
>It's bad because it has CG in it
Typical.
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Anonymous2011-10-13 23:54
Correction it is bad because it is retarded, having CG mechs just adds to that.
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Anonymous2011-10-14 0:26
It just wasn't particularly well animated; other than the running, I don't remember any stand scenes in the episode.
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Anonymous2011-10-14 0:52
Guilty Crown didn't have good cuts. Maybe the first explosion with the girl falling off the bridge but that's pretty much it. No interesting animation outside of that at all. Also its got that stupid ufotable bloom garbage plastered all over it. Not surprising since there are a couple ufotable staffers working on it but c'mon. Its really just style and no substance. That goes for the plot as well. Overall its pretty mediocre, by the book in every sense.
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Anonymous2011-10-14 1:07
Who are the good female animators out there? I know that the anime industry has plenty but rare does it seem that any of them besides a very few ever become significant (such as Horiguchi Yukiko)
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Anonymous2011-10-14 1:19
>>396 >>397 >>398
I guess people just can't enjoy anything anymore nowadays. Oh well.