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Sakuga Thread #2

Name: Anonymous 2011-08-30 1:20

Name: Anonymous 2011-10-06 16:19

>>268
KyoAni uses cgi often and it goes unnoticed.

Name: Anonymous 2011-10-06 16:44

>>276
Oh well, lets hope he gets the room to do what he wants to now.

Name: Anonymous 2011-10-06 17:01

Some Guilty Crown previews feature hand-drawn mecha, some done with CGI. Odd.

Name: Anonymous 2011-10-06 21:47

>>281
They have some good CG compositors.  It's perfect for the hand-drawn style they love.  Able to use CG but have it blend well with the rest.

Name: Anonymous 2011-10-06 23:08

>>276
One step forward to PSG S2

Name: Anonymous 2011-10-06 23:09

Gundam Unicorn's cgi looked pretty good to me. Maybe I'd count Gundam 00 and Star Driver's Zero Time scenes as well.

Name: Anonymous 2011-10-06 23:42

Those K-ON genga folders are available and seems like a lot of people bought them.

http://www.dotup.org/uploda/www.dotup.org2110427.jpg
http://www.dotup.org/uploda/www.dotup.org2110324.jpg

This actually seems like a really clever way to turn a profit on key frames and cels that normally would've been put into storage or even shredded.

Name: Anonymous 2011-10-06 23:42

>Gundam Unicorn's cgi
>good

Better yet

>anime cgi
>good

Really the best thing we get is relatively well integrated CG like in Panty and Stocking as another poster said earlier. CG in anime tends to purposeful call attention to itself instead of seamlessly blending in to the rest of the work. Now digital composition itself might have an even less success rate than CG if that's even possible. This is not to say that there haven't been superb full digital anime (not fully cg mind you)

Name: Anonymous 2011-10-07 2:03

>>288
>CG in anime tends to purposeful call attention to itself instead of seamlessly blending in to the rest of the work.
http://twitpic.com/4v3o0o

Name: Anonymous 2011-10-07 6:42

>>287
>or even shredded.

D-Don't say that!

Name: Anonymous 2011-10-07 12:12

According to someone on /a/, reporting from 2ch -

http://kamome.2ch.net/test/read.cgi/asaloon/1317968300/211

IM@S 19:
Script: Touko Machida
Director: Hiromi Wakabayashi
Storyboard/Animation Director: Yoh Yoshinari

holy balls

Name: Anonymous 2011-10-07 12:33

Imaishi's new studio is called "Studio Trigger"?

http://www.st-trigger.co.jp/

Name: Anonymous 2011-10-07 12:39

>>292
That image looks really cool.

Name: Anonymous 2011-10-07 13:05

>>282

It is probably as you say, but from what I've seen he was important for the studio, and it supported him.

From all the veteran and well, safely established studios, GAiNAX is one that always gave great liberty in how the staff approached the making of a determined project, another thing was their old convoluted organization that prevented them tackling all those crazy and ancient project concepts they have been tossing aside to concentrate in other stuff, one at a time.

But apart from that, it is apparent that the studio respected him... hell, even the Board of Directors gave priority to Imaishi's TTGL after Hideaki Anno offered them to make Rebuild of Evangelion, and recommended him to found his own studio to make them (and that has ultimately bitten them in the ass).

Name: Anonymous 2011-10-07 13:08

>>293

By Mr. Imaishi himself, and in cool wallpapers too!

Name: Anonymous 2011-10-07 13:18

>>292
I like the name.

Name: Anonymous 2011-10-07 13:31

Either Idolm@ster decided to have the best trio of episodes ever or someone in 2ch is trolling hard:

17: (this one is 100% confirmed)
Director/Storyboard: Yuka Shibata
Animation Director: Sushio

18: (unconfirmed)
Director/Storyboard: Akitoshi Yokoyama
Animation Director: Takuya Kawaii

19: (unconfirmed)
Director: Hiromi Wakabayashi
Animation Director: Yoh Yoshinari

I think someone saw that the Shibata/Sushio episode was confirmed and thought to himself "Well, if Sushio can happen, then everything can! Surely they will all believe whatever I post!"

Name: Anonymous 2011-10-07 13:32

>>291

Wow!

Did expect him at all.

Name: Anonymous 2011-10-07 13:34

>>298

>Did not

fix'd

Name: Anonymous 2011-10-07 13:56

>>297
>Akitoshi Yokoyama

Oh my fucking god, if that shit is true, then truly IM@S has sucked in the best talent in the industry. Holy balls.

I hope that's true, myself.

Name: Anonymous 2011-10-07 18:33

DRAMA in P4's production, with the animators' pay getting delayed over and over again:

http://yaraon.blog109.fc2.com/blog-entry-4457.html

Name: Anonymous 2011-10-08 8:08

>>301
For those of us who can't into moon roons, what does it say?

Name: Anonymous 2011-10-08 18:45

>>297
Alright, it seems like I'm going to have to watch this series.

Name: Anonymous 2011-10-08 18:51

>>303
>October 2011
>not already watching Idolmaster

Name: Anonymous 2011-10-08 19:31

>>303
>posting in the sakuga thread
>not already watching idolm@ster

>>302
- Animators aren't getting paid.
- The Animation Directors are bullying the key animators.
- Episode 2 isn't even worth watching, says Jun Arai (Needless). He says that he gave up and told them to remove his name from the credit.

Name: Anonymous 2011-10-08 20:17

well Jun Arai sucks so no big loss for AIC Asta. Not that Persona 4 will turn out good anyway, the animation is completely stiff

Name: Anonymous 2011-10-08 21:10

>>305
Not that guy, but you don't always have to watch everything for the Sakuga, sometimes people just don't like a show. If all you watch a show for is the ANIMATION QUALEETEE then what people think of sakugafags is true then...

Name: Anonymous 2011-10-08 21:24

>>307

Fair enough.

Name: Anonymous 2011-10-08 23:41

>>307
How would watching something solely for the animation be any different from watching something for a particular VA, director, character designer, writer, source material etc?

Name: Anonymous 2011-10-09 7:36

>>309
It wouldn't, but you shouldn't watch anime for any single element if the rest of it sucks. People do though. People should watch anime that is actually good. If people didn't watch things solely because they looked good, BONES would be out of business and CGI-raped shows like T&B, KnK and Fate/Zero would be a joke. Storytelling can be done with animation, but it's mostly down to a combination of all the important elements. That's why people who no familiarity with the technical side to anime production can still pick out great shows while the sakugafriends watch utter shit for the one or two amazingly animated fight scenes.

Name: Anonymous 2011-10-09 9:37

http://archive.easymodo.net/a/thread/55686693
>Denno Coil is a good anime but the animation is choppy as shit, it's not sakuga at all

>If you want a real example of sakuga, see Redline and Vampire Hunter D: bloodlust

Name: Anonymous 2011-10-09 9:42

>>311
Why are you such an obnoxious fag?

Name: Anonymous 2011-10-09 9:42

>>311
At least one or two people are trying to clarify the difference between animation and art style. I wouldn't bother talking to people on /a/ about animation though. They don't give a crap how boring a show is to look at as long as it has 2D girls they can marry.

Name: Anonymous 2011-10-09 9:48

>>311

>text board

I'll be checking the few replies one month from now

Name: !eh7IDhptN6 2011-10-09 9:57

>>311
>/a/
>knowing about animation
Though I'm going to make them an infographic to prevent that shit from happening again. What a clusterfuck. They aren't necessarily ill-informed, they have simply misunderstood, or are entirely ignorant of, the definitions of the terms they're throwing around.

Name: Anonymous 2011-10-09 10:28

>>315
How kind of you. It'll get trolled to hell though. Don't waste your time.

Name: Anonymous 2011-10-09 11:26

Gundam AGE ep 01 anyone?

Name: Anonymous 2011-10-09 11:46

>317

It's out?

Name: Anonymous 2011-10-09 13:31

>>318
Yup. Animation was quite good.

Name: Anonymous 2011-10-09 13:45


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