Animators/directors either go uncredited or use pen names altogether. Mitsuo Iso went uncredited on FLCL, Mamoru Hosoda used a bunch of pen names when he worked on non-Toei shows. Norio Matsumoto has done that too, I think.
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Anonymous2011-08-25 13:20
日本語でも書き込めるかtest
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Anonymous2011-08-25 13:21
日本語も書き込めるようだから
ここ作スレ避難所として使うか
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paeses2011-08-25 16:01
>>957 >>959
So that the reason, i was wondering about Yutaka work in BRS since he's with BONES, I hate this it's a lose to make an animator work for one company
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Anonymous2011-08-25 20:06
>>960
I knew about animators being tied to studios > I just made a conclusion that if they appear not credited or using a false name on other shows, they must want to hide what they are doing for a reason, one reason could be because of their employers.
And I've heard many times of animators lending their friends a hand on shows and their work then going uncredited.
By the way, does anyone from the 2ch Sakuga thread still read our thread? I have a feeling some of the last few posters might be from there.. hmm.
>>965
>they must want to hide what they are doing for a reason, one reason could be because of their employers.
Hosoda used his pen names because of this, I think. He probably didn't want Toei to know he was doing work on the side.
One funny thing I heard about Norio Matsumoto is that he'd apparently refused to be credited on his own solo episode because he'd only managed to animated one half of it on his own. I think it was on his You're Under Arrest ep (#39).
>>972
Yeah he did and i didn't know about it
so i edit the info in the youtube
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paeses2011-08-28 2:26
I just finished watching Bleach 4th Movie, it was fantastic in terms of animation, there's alot of good animtors in the movie and Hironori Tanaka was amazing as always, To think of it Hironori Tanaka was credit as storyboard, could it be that he did the storyboarding for his own scene (i don't mean the Intro), cuz that scene was pure Tanaka Style
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Anonymous2011-08-28 2:31
>could it be that he did the storyboarding for his own scene
Idolm@ster upcoming staff is pretty solid. Episode 13 is probably going to be quite something with Nishigori doing the storyboard himself, but I'm looking forward to episode 12 because Sunao Chikaoka is an extremely talented young animator.
>>984
Well, if Michael Arias/Jamie Vickers can do it, then he can too. I think the guy's talented enough to make it. And he obviously loves the job a hell of a lot.
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Anonymous2011-08-29 14:37
holy crap raito kun is doing blog entries again, finally
I appreciate raito-kun, but I'll never understand his, or anyone's, hard-of for ufotable's halfassed, cheap-looking and poorly executed CG cinematography and art direction. For starters, what they're trying to do doesn't work with the type of stiff, flat characters they draw.
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Anonymous2011-08-29 14:45
>hard-on
Meant to type that.
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Anonymous2011-08-29 15:50
>>988
What the fuck is the matter with you? I swear, there are like two or three same guys on /a/ who always have to shit on threads rel event to ufotable.
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Anonymous2011-08-29 16:19
>>985
Those people (and Thomas Roman) are generally very well talented and tend to work with the big names. Bahi Jd is talented, but also very young and just starting out. I hope the very best for him though.
>>988
But it doesn't really look cheap, plus he was mostly talking about a single guy who has worked at Ufotable, amongst others.
It looks cheap because they try to use 3D effects on characters drawn with absolutely no depth or sense of volume; they're trying to do what IG did in Innocence or Sky Crawlers but with really flat character art that doesn't look good at all with all their 3D post-processing. It's campy as hell. Also, I'm talking about how in general raito-kun, and not only him but rather a big percentage of the American anime fandom, sucks ufotable's cock. I really don't get it. Their OPs for God Eater and Black Rock Shooter? They really don't appeal to me at all: poorly finished, totally flat character art and mostly stiff movement masked by ugly CG motion blur, oversaturated color filters and extremely cheesy editing effects. It's just everything I hate about modern anime in a single package. Not that I hate modern anime or anything of the sort, just to set the record straight: Wanwa is everything I love about modern anime in a single package: digital artists that work creatively and compliment already great 2D animation.
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Anonymous2011-08-29 16:40
>>991
There's also Christophe Ferreira and those guys at Ankama Japan. I also hope for the guy's success, if only because of his sheer enthusiasm for the work.
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Anonymous2011-08-29 18:36
what's this talk of Gainax finishing up production on Dantalian before it even aired? Or Yoshinari going to IG?
Is there a source for this?
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Anonymous2011-08-29 23:16
>what's this talk of Gainax finishing up production on Dantalian before it even aired? Or Yoshinari going to IG?
Some shows often have their production done well before it actually airs. Usually companies with good planning. Unlike say... Shaft.
As for Yoshinari leaving... there was a leaving party held for him a few months ago. His name, along with Imaishi and I think Sushio were taken off Gainax's staff webpage.
Actually, it's quite weird... specially for Gainax. Imaishi himself came out by saying that post-processing work for Gurren-Lagann's final episode was finished little less than a week before it aired.
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Anonymous2011-08-30 1:14
>>997
But I was wondering if there was any specific source that cites either Dantalian was finished before it started or Yoshinari working at IG now. Maybe something on Yoshinari's twitter or something?
Also I thought the norm was for a studio to be about 3-4 episodes ahead of schedule at most. Maybe I'm mistaken on this.
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Over 1000 Thread2011-08-30 1:14Over 1000
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