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Sakuga Thread #1

Name: Anonymous 2010-12-08 8:47

So here's an attempt at to get some long term Sakuga discussion going here.

Some Links:
The Sakuga Wiki [JP] - http://www18.atwiki.jp/sakuga/
ANN - http://www.animenewsnetwork.com/encyclopedia/

English Sakuga Blogs:
http://aninomiyako.wordpress.com/
http://www.pelleas.net/aniTOP/

English Sakuga Twitters:
http://twitter.com/raito_kun
http://twitter.com/Duune99
http://twitter.com/kyouray
http://twitter.com/catsuka

To start things off, here's a Summer Wars MAD with Key animator's listed:
http://www.youtube.com/watch?v=hpoHxWV3IG0

Name: Anonymous 2011-08-11 15:24

>>815
If Yui Muraji is a penname for Tadashi Hiramatsu, then he also drew this:
http://danbooru.donmai.us/post/show/969138

Name: Anonymous 2011-08-11 15:37

Holy Fucking Shit at the ending of Idolmaster episode 6. This is fucking insane: http://www.youtube.com/watch?v=pULunKlxxOY

What the fuck were they thinking when they decided to do this?! It's just... wow.

Name: Anonymous 2011-08-11 19:26

>>882
1 minute and 10 seconds of glory. Holy mother of shit. How much money did they spend on this anime?!

Name: Anonymous 2011-08-12 0:27

>>882
I don't know why, but the hair movement annoys me.

Name: Nonoriri 2011-08-12 3:03

>>882
Glorious

Name: Anonymous 2011-08-12 5:12

I witnessed beauty.

Name: Anonymous 2011-08-12 20:00

>>882
Very nice, but not my kind of animation, seems quite jarring in places when you see its clearly been based off a human performance - I won't say rotoscoped, but they definitely had real people dance this out and the animators based it off that. Then you have the anime-like movements like the hair which are flipping all over the place.

That and the background seems to flowing at a much different framerate than what seems to be going on. Impressive but flawed.

Name: Anonymous 2011-08-12 20:55

Has anyone been keeping up with the new Gainax show? From what I can tell, most of Gainax's best are working on that show in between some of their newer talent.

Name: Anonymous 2011-08-12 21:38

>>887

Rather than real performances, I think they used this as reference: http://www.youtube.com/watch?v=anjhdQUwTIg

Comparison: http://www.nicovideo.jp/watch/sm15285638

I honestly don't find it particularly jarring at all, myself. I think they improved on the game performance by making the movements more weighty and life-like.

Name: Anonymous 2011-08-12 23:03

>>889
IIRC, they used motion capture technology in the game.
It's amazing a hand-drawn animation can look more life-like than the real human movement.

>>887
>background seems to flowing at a much different framerate than what seems to be going on

What do you mean?
The background is on 1s and the character animation is constantly on 2s.
I see nothing wrong here.

Name: Anonymous 2011-08-13 0:13

>>890

The problem with the animation in the game is that the hair and the clothing are too static and extremely unnatural.

Name: Anonymous 2011-08-13 11:37

>>890
>The background is on 1s and the character animation is constantly on 2s.
That's why it looks jarring. Its not BAD animation, no I'm not saying that, but there is definitely something at the back of my head saying "there's something off here" - As for life like.. real hair doesn't flop about like that.

Name: Anonymous 2011-08-13 13:00

>>892
>That's why it looks jarring

Every anime does that.
What's wrong with it?

Put it in a word that people can understand, will you?

Name: Anonymous 2011-08-13 13:23

A better quality Redline pilot.
http://www.youtube.com/watch?v=djk2AsbDa6w

Name: Anonymous 2011-08-13 13:29

If you want to see real animation just watch Redline

Name: Anonymous 2011-08-13 14:21

Name: Anonymous 2011-08-13 14:24

>>896
Ha ha
As expected from him.

Name: Anonymous 2011-08-13 15:52

>>892

Maybe Anonymous has a mental sickness that makes combining different framerates look jarring to him and now you're making him feel bad for something he can't control. Poor Anonymous.

Name: Anonymous 2011-08-13 17:13

>>898
Hardy har har. No need to mock my intelligence dear anon. Or would you rather we go down the typical 4chan fashion where we call each other names, say things about one another's sexuality and intelligence until all that's left is shit posting?

Moving on.

After seeing this >>889 I can now say it better. What it looks like they've done is used a CG background, used CG camera work and simply inserted the 2D drawn animation where 3DCGI models would have been.
Why it looks jarring is you have 2D animation trying to emulate the movement of a 3DCG model, the camera rotates, yet the 2D animation simply sits there on a 2D plane at a slightly lower framerate. The camera rotates to the right, yet the animation just moves slightly to the left, when you should be expecting the view point to move around the character.

Like I said, its not bad animation, the technical aspect and flow of movement is great. But it can easily be seen there is a clash of visual medium here, where the mix of 2D and 3D hasn't really been implemented well enough. They've tried to use 3D techniques on 2D animation. In 3D scene development, you're allowed to rotate the camera freely because of how 3D works, but with 2D animation, you're a lot more limited in how you can use the camera due to the limitations of the medium.

>Every anime does that.
Not always, some opt to draw the background/floor/walls in 2D as part of the cut.

Name: Anonymous 2011-08-13 18:36

900 get

Name: Anonymous 2011-08-13 20:26

Gainax guys at ComicCon http://yfrog.com/khvgqiwj

Name: Anonymous 2011-08-14 0:48

Name: Anonymous 2011-08-14 1:49

>>901
I recognize Yoh Yoshinari, Imaishi and Hiromi Wakabayashi.

Who's the other 2?

Name: Anonymous 2011-08-14 5:57

It's a Redline day.

Name: Anonymous 2011-08-14 9:46

>>903
The guy behind Imaishi is Shigeto Koyama, I don't know who is the remaining ossan is, he does look familiar though. He must be someone who hangs in that circle if he came with them to comiket.

Name: Anonymous 2011-08-14 9:46

>>904
It is indeed!

Has the Sakuga thread watch Redline yet?

Name: Anonymous 2011-08-14 10:01

>to comiket.
Derp, I mean Comic-Con.

Name: Anonymous 2011-08-14 11:27

>>907

It's great but I think I would like it better if they used the style that's closer to Trava or the pilot.

Name: Anonymous 2011-08-14 11:28

>>908 was replied to >>906

Name: Anonymous 2011-08-14 11:36

>>899

Actually, anime doesn't do that because it doesn't do that type of camera movement while the characters are in motion. Specially while the characters are FUCKING DANCING. I undertand your problems with it, but the type of movement and the shots/compositions they're doing for the entire scene are incredible/ambituous enough to make the slight awkwardness of the combination of CG/2D animation irrelevant.

Name: Anonymous 2011-08-14 11:42

>>899
>when you should be expecting the view point to move around the character.

Err, what? The point of view is clearly moving around the character. That's what makes it so impressive. The character is moving while the actual point of view the character is drawn in is changing.

Name: Anonymous 2011-08-14 13:06

So many good stuffs at C80.

I wish I can go to Japan ;_;

Name: Anonymous 2011-08-14 16:37

Did anyone watch Animation Runner Kurumi?

Name: Anonymous 2011-08-14 19:15

>>912
Some of it is damn expensive. like 40-60,000 yen for that Madoka works doujin on Yahoo Auctions.

Name: Anonymous 2011-08-14 23:07

>>913
Yes, I did.
The first OVA is quite entertaining.

Name: Anonymous 2011-08-16 9:25

Name: Anonymous 2011-08-16 10:01

REDLINE ENDED TOO FAST.

Name: Anonymous 2011-08-16 11:28

BSS Redline Blu-Ray Releases

1080p-http://www.nyaa.eu/?page=download&tid=237321
720p-http://www.nyaa.eu/?page=download&tid=237323

Name: Anonymous 2011-08-16 11:29

>>918
Forgot to put a space between the dash and the address, you know how to copy paste right?

Name: Anonymous 2011-08-16 12:36

I have to say that I like the RedLine pilot better than the RedLine movie. The art-style is more stylish, the animation is more Kanada-ish and the overall direction and execution is a lot more dynamic and interesting. Not to say that the RedLine movie isn't amazing, it's just that I enjoyed the pilot more.

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