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Fun New Free Browser-Based Flash MMORPG!

Name: VIPPER 2007-01-10 9:33

Please visit http://www.tbadventure.com/register/index.php?ref=1623 for a fun new MMORPG! Sign up for a free account and get started playing right away! This game is lag-free and has a very friendly community, unlike other MMOs. *cough* WoW and Runescape *cough* And if you sign up for premium membership before Janurary you can save 25%! Please give us feedback as well. This is a game for gamers, by gamers, so give us ideas and we just might implement them! Forgive the few bugs; the game is not finished yet. But it will be complete by early 2007. If you'd like to be a part of a new and exciting MMORPG, then start playing today! Once the game is finished, it will be advertised on many very popular sites, so many more players will sign up and start playing. But if you start now, you can have a great advantage over those who haven't started yet! Our goal is to get enough profit from this game to fund our next project, a fully 3D shockwave-based MMORPG that is also browser based. But don't think we won't still support this current game- we will continue to have it online as long as we live! If you think what I've written is a bunch of bs false promises, go to the site, that's http://www.tbadventure.com/register/index.php?ref=1623, to see for yourself how good it is!

Name: VIPPER 2007-01-11 19:53

>>16

ill be honest with you buddy

this either started as a project to explore, show-off, etc.
and finally ended up as an idea of income

or.. you might have had the same ambition from the start; to make money

listen to me, if the game is not finished yet, it wont be in a week. or a month. or a year. you WONT be able to fix a living game. you need to release a full game from the start.

first of all, it will keep players playing it. for example take a look at 15s reply, he WONT be back. and if you want to be in this buisness, EVERY single one player counts.

you have talent, you have come this far. but not far enough.
stop operations for a minute, calm down, and start working on it again, from th estart if possible

improve, rinse, repeat and make a better game that stands out.

because in the end you have to ask yourself some question, why should a person play MY game instead of anothers (e.g roonskape)
how much content do i offer?
what is my games replayability?
how much should i charge for this game? (according to your content, from what i see, the price for the game is NOT worth it)

and on a last note, know that you cannot please everyone, there will always be at least 2 sides so make sure a new patch or update is in between

OR... you can always give up. youre wasting more time on this tan you should

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