Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon. Entire thread

A doubt

Name: Anonymous 2009-05-16 14:13

If you got Int(dA) and A=xy, which are variables, how would that integration become in terms of x and y?

Name: 4tran 2009-05-17 18:09

>>11
Not really... It depends on the coordinates/metric you're using.

The full differential geometry answer is that dA = sqrt(det(metric))

polar coordinates: metric = ds^2 + s^2 dphi^2
dA = s^2 ds dphi

in higher dimensions...
spherical coordinates: metric = dr^2 + r^2 dtheta^2 + (rsin(theta))^2 dphi^2
dV = r^2 sin(theta) dr dtheta dphi

If you're doing electrostatics, you're probably concerned with an integral over a 2D surface in 3D Euclidean space; that is a far more complicated issue.

If you're brute forcing Gauss' law, you'll probably integrate over a spherical shell of radius R in spherical coordinates... except you're not because of

>> \A=((R^2)*y)/2
polar coordinates? surface of a cylinder at fixed z? ???

>> \R=h*Tan[x]
if x = elevation angle, then you're almost certainly integrating over a surface of constant z = h

Continuing my reverse engineering, it seems you have a charged particle at the origin, and you're integrating over the surface z=h in a region bounded by a circle of radius htan(a)

(cylindrical coordinates)
integral(K/r^2 rhat * dA) =
integral(|K/r^2| (rhat * zhat) |dA|) =
integral(|K/r^2| h/r |s ds dphi|) =
K h 2pi integral(s/sqrt(h^2 + s^2)^3 ds)

If you insist on doing this in spherical coordinates, I can't tell you the answer off the top of my head, because dA will be a horrible function of theta.

tl;dr
Be clear about what you're asking about.
Integrating over a 2D surface in a 2D world is very different from integrating over a 2D surface in a 3D world.

Newer Posts
Don't change these.
Name: Email:
Entire Thread Thread List