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Where should I start Game Dev now?

Name: Anonymous 2014-03-07 18:43

So, I have CS degree, MMO dev experience in a native language (think WoW and its scripting language (LUA?), except standalone,) and a lot of 2D games developed in C# XNA.

I want to move to C++ but I'm not sure where to start. At the moment I'm looking at GameDev.net.

Name: Anonymous 2014-03-07 19:19

>"Gender Theory in Games" and "OpenGL without Math for Beginners"
These aren't coming up on either Google or Amazon.
>MtF from /lgbt/
Nope. This is my first time bringing this up on 4chan.
>SDL 2
This looks pretty good.. And a lot of games I like have used it.
I'm going to check it out. Thanks.

>never used XNA
XNA was a user-friendly library and DirectX wrapper for Newbies to get started in Xbox Live/Arcade.
It gave you the game loop framework for updates and drawing as well as fairly complete, minimal-requirement systems for drawing 2D and 3D objects.
It's no longer supported my Microsoft.
>just want to learn C++
I'm trying to get a little deeper and a little more control in game development.
My degree's core was C++ and so were many of my electives. It's just that the gave dev experience I have is pretty limited to XNA.
>Think about the problems you want to solve
That's a good point...
I'll check out GLUT, too.

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