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Where should I start Game Dev now?

Name: Anonymous 2014-03-07 18:43

So, I have CS degree, MMO dev experience in a native language (think WoW and its scripting language (LUA?), except standalone,) and a lot of 2D games developed in C# XNA.

I want to move to C++ but I'm not sure where to start. At the moment I'm looking at GameDev.net.

Name: Anonymous 2014-03-16 18:16

>>44

But Unity3D itself is an overkill engine for small budget games and also it kills all the performance with its entity-component oo model. I see no harm of developing a small engine for a small team with an average game project. The team and the engine shall expand in time if you are successful.

Encouraging unity3d and its variances just kill the industry, making everything very fast doesn't imply quality, it is just fabrication.

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