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Learning C++ Through Game Programming

Name: Chapter 1 2013-09-09 14:48

Game programming is demanding. It pushes both programmer and hardware to
their limits. But it can also be extremely satisfying. In this chapter, you’ll be
introduced to the fundamentals of Cþþ, the standard language for AAA game
titles. Specifically, you’ll learn to:
n Display output in a console window
n Perform arithmetic computations
n Use variables to store, manipulate, and retrieve data
n Get user input
n Work with constants and enumerations
n Work with strings
Introducing Cþþ
Cþþ is leveraged by millions of programmers around the world. It’s one of the
most popular languages for writing computer applications—and the most
popular language for writing big-budget computer games.
Created by Bjarne Stroustrup, Cþþ is a direct descendant of the C language. In
fact, Cþþ retains almost all of C as a subset. However, Cþþ offers better ways
to do things and some brand-new capabilities, too.

Name: Anonymous 2013-09-09 14:58

>>6
Damn dude, go back to the ima/g/ereddits

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