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C++ and copying

Name: Anonymous 2013-06-13 5:34

Why the fuck does everything in C++ insist on endlessly copying shit here and there, spawning 4 (FOUR!!!) copies of some fucking object during certain calls to methods of stdlib containers (vector, tuple etc).

I can't create a fucking thread without it copying my ``functor'' object (with operator()) at least twice for some fucking reason.

So yeah, if you want fast C++ programs, you fucking write them in C, with manual handling of pointers and shit.  Fuck C++.

Name: Anonymous 2013-06-17 14:31

We have a guy that demands that we write out every trivial detail of copying this or that or marking this or that as const as if it improves the quality of our software. We have to do that because the guy is the butt-shoving prostate massager, I mean, byte-saving project manager

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