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C++ and copying

Name: Anonymous 2013-06-13 5:34

Why the fuck does everything in C++ insist on endlessly copying shit here and there, spawning 4 (FOUR!!!) copies of some fucking object during certain calls to methods of stdlib containers (vector, tuple etc).

I can't create a fucking thread without it copying my ``functor'' object (with operator()) at least twice for some fucking reason.

So yeah, if you want fast C++ programs, you fucking write them in C, with manual handling of pointers and shit.  Fuck C++.

Name: Anonymous 2013-06-15 15:50

need to thrown out from C++:
1. all OOP,
2. overloading, including the operators
3. referenses,
4. templates
5. exceptions
add LUA as standard library
and replace preprocessor to PHP
that's all

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