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The IE6 Demoscene

Name: Cudder !MhMRSATORI!fR8duoqGZdD/iE5 2013-06-07 8:38

There's an active community of people in the demoscene writing code for long-"obsolete" platforms like C64, Atari, NES, etc. These platforms are slow, quirky, and relatively limited, yet they can do all these amazing things with them.

Seeing all these HTML5 "new features" demos, the thought occurred to me: what can we do with a more limited browser? Not something really limited like Lynx, but something still considered obsolete yet maybe more powerful than most people would think. How about IE6? It has JavaScript so you can write programs in it, lots of undocumented/buggy behaviour, and relatively slow, so could be compared to a C64 in some ways. (Lynx would be like a 4004.) What sort of things can you do with it? Should there be a demoscene category "Platform: IE6"?

Discuss.

Name: Anonymous 2013-06-09 19:28

>>46
I really don't get what's not standard about it.  You take an object tag, and you point the data at your file.  Done.  All of the attributes of, for example, the audio tag, are/should be only suggestions for the browser, so they might as well have been tacked on to object.  Hell, maybe I think your browser should display my .swf files muted.

The only problem is that some browsers don't support some formats, and that should be completely expected.  If I look at a page that tries to embed a file my browser can't display, I want a link to that file so I can use another program on my computer to view it.

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