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The IE6 Demoscene

Name: Cudder !MhMRSATORI!fR8duoqGZdD/iE5 2013-06-07 8:38

There's an active community of people in the demoscene writing code for long-"obsolete" platforms like C64, Atari, NES, etc. These platforms are slow, quirky, and relatively limited, yet they can do all these amazing things with them.

Seeing all these HTML5 "new features" demos, the thought occurred to me: what can we do with a more limited browser? Not something really limited like Lynx, but something still considered obsolete yet maybe more powerful than most people would think. How about IE6? It has JavaScript so you can write programs in it, lots of undocumented/buggy behaviour, and relatively slow, so could be compared to a C64 in some ways. (Lynx would be like a 4004.) What sort of things can you do with it? Should there be a demoscene category "Platform: IE6"?

Discuss.

Name: Anonymous 2013-06-09 0:34

>>35
I think that could have been handled much better.  Why only audio and video?  What if smell-o-vision becomes a reality, will we have to wait for HTML6 to use <smell> tags?  What if I want to embed text files for side-by-side comparison on my site, but I don't want to fuck around with javascript and would prefer to let the browser handle it?

Rather, I believe simple <a> tags should be inspectable by the browser, so if you link to a .ogm file and a user views it with a browser that can detect .ogm, the browser could, at the user's request, embed the content instead of simply treating it as a link.  "But," you say, "doesn't that mean that I have to write separate tags for multiple file formats to cover all the possible browsers?"  Yes, it does, but you're already doing that anyway!  This just allows a user who prefers H.264 over Theora to download H.264 himself anyway, even if his browser of choice feels uneasy about patents, and allows the content to gracefully degrade if you're using IE5 or something.

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