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Flash Replacement

Name: Anonymous 2013-04-22 22:43

Flash is obviously dead/dying, but I still want to be able to write online games (complete with vector animations and all). I've been studying Javascript, SVG, and some neat stuff with HTML 5. However, I've found very little in terms of a platform to tie it all together. What do you recommend?

Desired features:
* Free as in beer
* Helps with image/sound resource loading
* Helps control animation in a standard way

Box2D comes surprisingly close except for the resource loading. But it would be pretty hacky to have all screens as 2d physics environments.

Name: Cudder !MhMRSATORI!fR8duoqGZdD/iE5 2013-04-23 5:14

>>31
4chan BBS - Programming
nerd
Back to /sp/, please.

>>32
Gnash = GNU, and we all know what that means: bloaty, overengineered software full of dependencies and a nightmare to get working on Windows systems.

From the Wikipedia page:
The goal of the Gnash developers is to be as compatible as possible with the proprietary player [...] However, Gnash offers some special features not available in the Adobe player, such as the possibility to extend the ActionScript classes via shared libraries
What the bloody hell are you fucking idiots doing wasting effort on implementing functionality that doesn't matter a gnat's ass if your goal "is to be as compatible as possible with the proprietary player"!? Focus on getting the core working first.

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