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Is game development the worst possible job?

Name: Anonymous 2013-01-16 10:40

I'm talking about /prog/ related jobs obviously. I mean, it's one of the most demanding in terms of work and one of the least secure in terms of profit whether you publish the games yourself or through a known publisher.

Name: Anonymous 2013-01-16 14:31

It depends on your motivation to work.

If your primary motivation is money, go and maintain disgusting code for the financial sector written in COBOL.

Working in game development (particularly as an indie) is more of a lifestyle choice, and the job is a trial by ordeal. It's true that after completion of the game you don't feel satisfaction at first, but in the weeks and months afterwards you realize the process was an experience of purging a creative accomplishment out of your body, no matter the emotional or physical cost.

In short; working in game development is an epiphany I would like everyone to experience. Because none of us really gives a shit whether Jim in accounting gets his latest TPS report, whereas when a game is the outcome you are synthesizing enjoyment for thousands of people through the electronic pulse of your fingertips.

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