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Game AI

Name: Baird !ATI.GearS. 2012-12-11 11:23

I'm doing a presentation for my programming class about Game AI. I'm trying to find some tools specifically implemented in programming for the purpose of programming Game AI.

All I've found thus far is Finite State Machines.

Anyone care to link me to some reading?

Name: Anonymous 2012-12-11 12:36

>>8
Prolog, Jason, AgentSpeak other inference engines and multi-agent systems come to mind.
But there aren't really specific examples for you because AI is a way of solving problems, not a set of libraries you can just use. Just google what you already know and tag 'implementation' or 'example' on the end, then maybe you're lucky and the source code is readily available.

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