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Ugliness test

Name: Anonymous 2012-11-30 12:31

I'm making a new language. I think I have already fixed most of design flaws, but I need to check it first before writing a real interpreter.
Post your code snippets, I will translate them to my lang and we will decide whether they are beautiful enough.

Name: Anonymous 2012-12-01 21:43

>>37
Try these next:
glVertex3f
unsigned long long
std::unordered_map<TKey,std::shared_ptr<TObject>>

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