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doing html5 touhou bullet hell in typescript

Name: Anonymous 2012-10-12 3:40

doing html5 touhou bullet hell in typescript, any tips?

Name: Anonymous 2012-10-12 4:13

You're on your own.

Name: Anonymous 2012-10-12 16:55

Find a good artist.

Rewrite it in Common Lisp.

Name: Anonymous 2012-10-12 17:11

>>3
U MENA SCHEME?

Name: Anonymous 2012-10-12 17:14

>>4
Common Lisp, cockfag.

Name: Anonymous 2012-10-12 17:26

>>5
YEA, U MENA SCHEME.

Name: Anonymous 2012-10-12 17:26

>>6
You're a Jew.

Name: Anonymous 2012-10-12 17:31

html5 games are shit because of the low timer resolution.

Name: Anonymous 2012-10-12 17:32

progress report:
installed visual studio and typescript addon
typescript is great, its like actionscript3 (my first language)

playable demo incoming

lisp is for fags

Name: Anonymous 2012-10-12 17:43

>>9
Welcome to Berkeley Logo version 5.6
? show fortune
[ass licking kike storm]

Name: Anonymous 2012-10-12 17:45

jstouhou

Name: Anonymous 2012-10-12 18:47

any tips?
1. Learn to program.
2. Pick a real language.

Name: Anonymous 2012-10-12 19:44

try using variables

Name: Anonymous 2012-10-12 19:52

I found functions work pretty well to organising the various tasks (or ``execution'') that your programme will operate.
Also, data structures can make data be structured in a way that you can use them. Arrays, for instance, are pointers to contagious slices of random-access memory (or ``memory'') that can be manipulated with various short-circuit boolean methodologies like XOR and XAND.
Continuations as well are useful as I have found that sometimes I would like my program to continue what it is doing.

Name: Anonymous 2012-10-12 20:25

Pointers are CONTAGIOUS

Name: Anonymous 2012-10-12 20:50

enjoy your javashit-quality 5 fps

Name: Anonymous 2012-10-12 21:25

>>14
Arrays, for instance, are pointers to contagious slices
Another ``all the world's a sepples'' mental midget.
[-100:400,10:6000]int a;
[,]int b = a[-6:50,100:1000]

This is an array. Not a pointer. Not ``contagious'' or contiguous.
Continuations...
IHBT

Name: Anonymous 2012-10-12 21:40

>>17
YHB-

You already knew, why did you reply?

Name: Anonymous 2012-10-12 23:59

>>14
So you make surgeon programmes.

Name: Anonymous 2012-10-13 5:37

>>19
Surgeons are just higher-paid butchers, that work on living humans, and whose main purpose is to save lives rather than sell bits of dog.

Name: Anonymous 2012-10-13 8:40

Name: Anonymous 2012-10-13 10:58

Holy dicks man!

Name: Anonymous 2012-10-13 11:33

Marisa sprites when?

Name: Anonymous 2012-10-13 12:05

>>21
Too choppy, see >>8

Name: Anonymous 2012-10-13 12:32

Why the fuck isn't this raping my Pentium 4? Every javashit ``app'' I've tried does.

Anyway, even though my hitbox is visible, I'm dying even when the bullets touch the sprite but not the hitbox.

Name: Anonymous 2012-10-13 21:08

>>25
Who would want to rape an ugly Jew?

Name: Anonymous 2012-10-13 22:11

>>26
But my Pentium 4 is not a person, Ahmed Al-Jihad.

Name: Anonymous 2012-10-14 19:55

Use C++.

Name: Anonymous 2012-10-15 4:08

http://spotcos.com/tshooter/


WOW IT WORKS
WOW ITS FUCKING NOTHING

todo list:
make less shitty

PS. anyone want to make some graphics

Name: Anonymous 2012-10-15 4:57

>>29

have you told /jp/ yet?

Name: Anonymous 2012-10-15 5:11

>>29
There are glitches still.
I am not sure how to replicate, but if you press and hold Space, move down, and let go, then press and hold space. You get INFINI-BEAM. Or many blocks as fast as it can make.

Name: Anonymous 2012-10-15 8:52

>>29
- context2d
- not as smooth as my  anus 

Name: Anonymous 2012-10-15 12:08

>>29
Firing with space? Seriously?

Where are the power and point items?

Name: Anonymous 2012-10-15 13:03

>>29
The enemies are the danmaku? You should roll with this. It'll be like Gun*Nac.

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