Name: Anonymous 2012-09-26 12:17
I've noticed that, in quite a few MMORPGs, the stackable item/money cap is (2^31)-1, or 2,147,483,647.
But why use a signed integer? Do you really need negative amounts of items?
Why not use unsigned integers and then have the cap be (2^32)-1?
But why use a signed integer? Do you really need negative amounts of items?
Why not use unsigned integers and then have the cap be (2^32)-1?