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Why use signed integers?

Name: Anonymous 2012-09-26 12:17

I've noticed that, in quite a few MMORPGs, the stackable item/money cap is (2^31)-1, or 2,147,483,647.

But why use a signed integer? Do you really need negative amounts of items?

Why not use unsigned integers and then have the cap be (2^32)-1?

Name: Anonymous 2012-09-27 6:55

>>20
Name one architecture that has that.

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