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LISP and C

Name: Anonymous 2012-09-19 23:04

Ok, /prog/.

I want to make a game in C but the AI in LISP.

Is it possible?

Name: Anonymous 2012-09-20 23:09

>>26
All structures should be opaque and have lots of functions/macros to operate on them. One should only have to mess with its innards in extraordinary situations.

Name: Anonymous 2012-09-20 23:12

>>28
If he is typedefing the struct, it's pretty clear he doesn't want anyone using the actual structs name, or he is trying to avoid name conflicts.

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