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How much math?

Name: Anonymous 2012-09-12 1:01

Hello, /prog/. I'm currently going to school for computer science, and I was curious as to how math-intensive real-world programming is. Can you get by just being comfortable with arithmetic and algebra? Or do you need to be able to do Calculus and Trigonometry like a professional to actually be able to be good and employable?

Name: Anonymous 2012-09-12 2:02

>>3
Trigonometry is essential in any kind of game programming at all.
Don't be silly. You just rotate stuff with your mouse and 3ds max does the math. If you plan to write 3ds-max app yourself, just ask on stackoverflow and they will give you a snippet which you can just insert into your code and everything will become rotated.

Get acquainted with various discrete maths and abstract algebra, different jobs involve different kinds of them.
Only if your job involves maintaining Haskell code. I'm a professional programmer with 20+ years of experience and dont even know what "isomorphism" means.

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