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[C++] Allocating local variables

Name: Anonymous 2012-09-02 0:12

Shouldn't this be working? I'm trying to point all three pointers to this new int array, but the address isn't right.

<code>void allocate(int a[], int * &x, int ** &y, int *** &z)
{
    a = new int [ 5 ];

    x = a;
    y = new int*;
    *y = a;
    z = new int**;
    *z = new int*;
    **z = a;

    return;
}

int main()
{
    int arr[5];

    int *ptrX;
    int **ptrY;
    int ***ptrZ;

    // Allocate the dynamic memory
    allocate(arr, ptrX, ptrY, ptrZ);

    return 0;
}</code>

Name: 26 2012-09-02 17:25

Ok, I forgot to include the word "constant" pointer, BFD... I'm still correct.

>>38
Are you an idiot? Run this code and tell me what you think.

#include <cstdio>

int main(int argc, char** argv) {
    int a[5] = { 3, 5, 7, 9, 11 };
    int * const b = a;

    printf("a = %p, &a[0] = %p, a[0] = %p\n", a, &a[0], a[0]);
    printf("b = %p, &b[0] = %p, b[0] = %p\n", b, &b[0], b[0]);

    return 0;
}


How can someone not know that the array variable name is a constant pointer to the array data... elementary shit.

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