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[C++] Allocating local variables

Name: Anonymous 2012-09-02 0:12

Shouldn't this be working? I'm trying to point all three pointers to this new int array, but the address isn't right.

<code>void allocate(int a[], int * &x, int ** &y, int *** &z)
{
    a = new int [ 5 ];

    x = a;
    y = new int*;
    *y = a;
    z = new int**;
    *z = new int*;
    **z = a;

    return;
}

int main()
{
    int arr[5];

    int *ptrX;
    int **ptrY;
    int ***ptrZ;

    // Allocate the dynamic memory
    allocate(arr, ptrX, ptrY, ptrZ);

    return 0;
}</code>

Name: Anonymous 2012-09-02 16:39

>>35
Right. What >>26 should've said was that the array name is a constant pointer to the first element of that array. That's true.

So yeah, if you have this array declaration:

int arr[5];

then arr would be synonymous with &arr[0] except that it can't be reassigned. It's a constant pointer whose address stored never changes.

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