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randomly accessible CG archive format

Name: L 2012-08-26 2:31

Hi. Some of you may know that 7z is great for compressing similar BMP files. However it is not randomly accessible. So I thought if we can use x264 (in RGB lossless mode) to pack the CGs, then we can overcome this problem while maintain that level of compression ratio.

So are any of you x264 experts? I have put the full technical questions at http://forum.doom9.org/showthread.php?p=1588582

Name: Anonymous 2012-08-26 18:26

>>5
>But for 7zip, if I need to reconstruct one image, I need to read every image prior to that.
U MENA if you have a 10GB file followed by a 1KB file, you'll need to read 10GB before being able to extract the 1KB file?

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