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Vala

Name: Anonymous 2012-08-22 17:19

Name: Anonymous 2012-08-24 7:30

The NVIDIA proprietary graphics driver used to sometimes create code much like the Synthesis kernel does. I don't know if newer versions of the driver still do it but the following comment seems to imply so:
That’s naive because, like I said, lots of the deprecated stuff is IN HARDWARE, and a well written OpenGL driver has no measurable overhead (function pointers and just-in-time code generation are wonderful things…) attributable to features you aren’t actually using.[1]

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1. Mark J. Kilgard, 2010-26-08: http://www.geeks3d.com/20100825/why-opengl-is-superior-to-direct3d/#comment-13686

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