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which would you prefer?

Name: Anonymous 2012-06-29 3:08

a) Make something very useful, but it is never released because the firm you work for cannot use it for profit at the time being, and it is sealed away to prevent it from being used by competition, forever.

b) Make something that is free and available, but is useless and not used by anyone, forever.

c) Make something that is free and available, and very useful, but too different to interface with the technology people use, and is not used by anyone, forever.

Name: Anonymous 2012-06-30 12:16

>>13
Also, things that really are better have no problems finding users, even when they are really different, like GPUs for example. That's another aspect of lispfags and other followers of technologies "too good for this shitty world" -- how they manage to ignore all the success stories.
But how did GPUs gain acceptance? By providing graphics drivers for popular platforms such as Win32, object-oriented APIs and shading languages with assembly or C-like syntax. GPUs are scalable and integrate seamlessly with existing technologies.
This is why Haskell and Lisp will never take off and why bashing X11 has become the freedesktop.org national sport: they don't integrate at all within a stateful UNIX environment centered around dynamic libraries and small scripts.

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