Name: Anonymous 2012-06-16 9:50
Wanting to make a switch from OpenGL to Direct3D, but it looks like I'm being force-fed Windows programming.
Now I'd like to focus my attention only on the graphics and not horseshit Win programming, so how could I create a window for Direct3D with SDL level simplicity?
I've read some articles by people who've supposedly used SDL and Direct3D together (can't comment on that).
I could use some pointers by people who've already done this. =/
Thank you in advance.
(please comment only on question not "hurr durr just use opengl" or "hurr durr learn windows")
Now I'd like to focus my attention only on the graphics and not horseshit Win programming, so how could I create a window for Direct3D with SDL level simplicity?
I've read some articles by people who've supposedly used SDL and Direct3D together (can't comment on that).
I could use some pointers by people who've already done this. =/
Thank you in advance.
(please comment only on question not "hurr durr just use opengl" or "hurr durr learn windows")