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Direct3D window

Name: Anonymous 2012-06-16 9:50

Wanting to make a switch from OpenGL to Direct3D, but it looks like I'm being force-fed Windows programming.
Now I'd like to focus my attention only on the graphics and not horseshit Win programming, so how could I create a window for Direct3D with SDL level simplicity?

I've read some articles by people who've supposedly used SDL and Direct3D together (can't comment on that).

I could use some pointers by people who've already done this. =/
Thank you in advance.

(please comment only on question not "hurr durr just use opengl" or "hurr durr learn windows")

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