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Hitting the books

Name: Anonymous 2012-05-13 21:23

I want to learn graphics programming for C++ with DirectX, but I can't find a guide online that is consistent, complete, and isn't just telling me to copy and paste the code (I obviously want to understand what the hell I'm typing, and be able to apply it effectively elsewhere, not just in the context of the tutorial). Quite tired of spending hours of my time following a lesson and hitting dead links.

I've always, always have had better luck and absorbed more from a physical book (or printed e-book). So if there isn't some online resource I missed for learning how to use DirectX with C++ (I already have a firm grasp on all the core concepts of it), if I could get a reliable book recommendation, that would be fantastic.

tl;dr - I need a book (or other resource) that teaches DirectX in the context of C++

Name: Anonymous 2012-05-14 0:15

>>12

But I don't care about it being cross platform. I'm only using it for a hobby / personal use, and my whole college and only one of my friends uses an OS other than Windows, off the top of my head. I'm not looking to program some revolutionary piece of software or game to be mass distributed etc etc etc.

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