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C++ a shit.

Name: Anonymous 2012-05-11 7:49

http://www.250bpm.com/blog:4
Now, almost 5 years later, I would like to publicly admit that using C++ was a poor choice and explain why I believe it is so.

Name: Anonymous 2012-05-11 22:28

>>9
It's because a sepples compiler is part of Visual Studio. If MS made Visual COBOL with IntelliSenseâ„¢ and MSDN used COBOL syntax for all functions and types used by DirectX and the Windows API, COBOL would be the "industry standard for PC game development."

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