How many of you started programming to make games? How many of you gave up once you learned it was too hard?
Name:
Anonymous2012-03-12 23:15
I started just because I really wanted to know how a computer worked. What makes the stuff on the screen appear the way it does? I attempted a text based game in C++ and ran into an infinite loop by the third room, and since I didn't really care about game programming I gave up.
Realistically - making the entirety of a current gen game by yourself is impossible. For /prog/ dwellers we would most likely stick to writing the physics engine or the NPC AI - neither of which are "hard."