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.galaxy (SCII)

Name: Anonymous 2012-03-02 12:23

What do you guys think of SCII's scripting language .galaxy?

playergroup gv_allPlayers = PlayerGroupAll();
void gf_exampleFunc () {
    text lv_txtPlayer = StringToText("Player ")
    text lv_txt = StringToText(" is a nigger.");
    int  lv_i;

    while(lv_i <= c_maxPlayers) {
        UIDisplayMessage(gv_allPlayers, c_messageAreaDebug, lv_txtPlayer + IntToText(lv_i) + lv_txt);
        lv_i += 1;
    }
}

Name: Anonymous 2012-03-02 13:29

http://www.sc2mapster.com/forums/development/galaxy-scripting-and-trigger-lib/16997-imported-script-limit/


I don't think there's a limit on lines of code...

I'll post my entire map script here later (if possible, might have to reset my router to factory defaults when getting home...)


It's about 82,000 characters long. Maybe some of you can help steer me on the right path and avoid doing stupid stuff I am probably doing.

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