Name: Anonymous 2012-01-21 6:14
I'm being serious, this isn't a troll thread or whatever.
Im interested in developing games using C++ and OpenGL. My question however is, where do I even start? In a cg artist, so rigging/animating low poly models and creating landscapes isn't an issue. Can I even learn all this without going through a college CS course? What are the things I need to know (optimization, vector math, etc)? Any recommended books?
Im interested in developing games using C++ and OpenGL. My question however is, where do I even start? In a cg artist, so rigging/animating low poly models and creating landscapes isn't an issue. Can I even learn all this without going through a college CS course? What are the things I need to know (optimization, vector math, etc)? Any recommended books?