Name: zamda 2012-01-16 16:39
after reading this http://www.gamedev.net/page/resources/_/technical/artificial-intelligence/a-pathfinding-for-beginners-r2003 i decided i want to write 1.
Problem is i can't decide how to store my map with those 'masks'.
do i put them all in 1 object and make my map out of those objects or keep few arrays with 1/few property in each. like 1 array for tetrain type, 1 for movement cost, 1 for filling with 'water' to find unreachible nodes, etc
Problem is i can't decide how to store my map with those 'masks'.
do i put them all in 1 object and make my map out of those objects or keep few arrays with 1/few property in each. like 1 array for tetrain type, 1 for movement cost, 1 for filling with 'water' to find unreachible nodes, etc