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Code explanation

Name: Anonymous 2012-01-11 12:49

Can somebody explain why this code outputs what it does?

// tested with Core 2 Duo, Core 2 Quad and Xeon
// tested with gcc4.1.2 gcc4.4.3 and gcc4.6.1
// compile with: gcc -O0 -m32
#include <stdio.h>
#include <stdlib.h>
#include <signal.h>
#include <setjmp.h>

jmp_buf p;
void (*q)();

const char *data =
    "\x8b\x44\x24\x04\x8b\x5c\x24\x08"
    "\x8b\x00\x8b\x1b\x31\xc3\x31\xd8"
    "\x31\xc3\x8b\x4c\x24\x04\x89\x01"
    "\x8b\x4c\x24\x08\x89\x19\xc3\x90"
    "\x55\x89\xe5\x8b\x45\x04\xc9\xc3"
    "\x55\x90\x90\x89\xe5\x90\x90\x90"
    "\x8b\x45\x08\x89\x45\x04\xc9\xc3"
    "\x60\x09\x0e\x13\x14\x01\x0c\x0c"
    "\xc0\x07\x05\x0e\x14\x0f\x0f\x60"
    "\x00\x67\x6f\x74\x6f\x20\x63\x6f"
    "\x6e\x73\x69\x64\x65\x72\x65\x64"
    "\x20\x68\x61\x72\x6d\x66\x75\x6c"
    "\x6c\x00\x90\x90\x1c\x1b\x0a\x20";

int f(int x)
{
    static int b = 0; static int s = 0;
    int a = 0, t;
    if (!s) {
        a = b; b = x;
    } else {
        a = x; t = b;
        do {
            a ^= b;
            b = (a^b) & b;
            b <<= 1;
        } while (b);
        b = t;
    }
    s = (s+1) % 2;
    return a;
}

int g(int i, int *j)
{
    *j = i;
    i = (int) putchar;
    if (*j == (48 << 1)) 
        __asm volatile (
                "movl 8(%ebp),%eax;"
                "leave;"
                "ret"
                );
    return (int) puts;
}

void h(int i)
{
    int b;
    q = (void(*)()) g(i++[data],&b);
    for (f(b);*(data+i)!=b;++i,f(b))
        q(f(i[data])%0xff);
}

void sh(int s)
{
    if (s == 010)
        ((void(*)())g(s,&s))("F");
    longjmp(p,s);
}

int main(void)
{
    int base, addr = 0xffffffff, offs = 16;
    int a = 11, b = 32, i = 25;
    int s = 8, t = 1, u = 4;
    ((void(*)()) data)(&a,&b);
    ((void(*)()) data)(&b,&t);
    ((void(*)()) data)(&t,&s);
    addr ^= a;
       a ^= addr;
    addr ^= a;
    base = ((int(*)())data+addr)();
    if (a == -1)
        goto over;
    puts("A");

    base = (1<<3) | ((f(addr) + f(offs)) & ~0xff);
    h(base+addr+offs);
    exit(0);

over:
    signal(t,sh);signal(s,sh);signal(u,sh);

    if (!(s = setjmp(p))) {
        q = (void(*)()) g(0x30, &a);
        q(data + a + i);
        s = a / (b-1);
        puts("B");
    } else if (s == 0xb) {
        puts("C");
        ((int(*)(int)) data+addr+(offs/2))(base);
    } else {
        puts("D");
        *((int*) base+s) = 0xffffffff;
    }
   
    puts("E");
    return 1;
}

Name: Anonymous 2012-01-12 11:20

>>262
You're missing the point. The point is that setjmp does in fact alter the stack by pushing registers, flags and calling environment and longjmp pushes that data from the stack, alters the return address and jumps.

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