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Let's make a game, /prog/

Name: Anonymous 2011-12-30 8:36

In C++ of course. I'll start with a class definition for our character.


#include <string>
#include "GIANT_LIST_OF_STL_HEADERS.hh"
#include "Typedefs_For_Shit_Liek_u8.hh"

namespace RPG {
        class Character {
        protected:
                u8 Str;
                u8 Dex;
                u8 Con;
                u8 Int;
                u8 Wis;
                u8 Cha;
                // Rest of class and RPG left intentionally undefined
                // Because Sepples is not Ruby and can't define the same class twice

Name: Anonymous 2011-12-31 23:49

>>15
And I'm fairly sure it will compile with -pedantic

do you know what -pedantic means?

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