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a couple game programming questions

Name: Anonymous 2011-12-12 23:01

I have a couple questions:

1. Is there a better alternative to jMonkeyEngine for creating 3d java games? If so, what are its advantages? If not, is it better to use their supplied IDE or to use something like Netbeans/Eclipse?

2. This is far less important as I may never get around to it, but I'd like to someday make an old fashioned DOS game that would be playable on an extremely old PC. What language(s) would I need to use and what libraries are available for this sort of thing? Are there any good guides on the subject?

Any answers would be much appreciated.

Name: Anonymous 2011-12-13 13:47

>>17
Please, stop being ignorant. Take the time to learn what OpenGL 1.1 is and why it's been deprecated for years now and why it's recommended to use OpenGL 3.0 +.


Please take the time to learn what XNA really is under the hood and why it doesn't have this problem that OpenGL 1.1 does.


Please take the time to learn actually learn about graphics libraries before you go off chiming about why X language is bad because Y game runs like shit when using Z library for rendering.


Please take the time to not base your opinion off a self-employed self-taught programmer that doesn't know what he's doing, that's basically like listening to what Frozenvoid and agreeing with him as if he's correct.

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