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woop

Name: woop 2011-12-03 8:48

woop

Name: Anonymous 2011-12-03 8:56


#pragma hdrstop

void    RadiantInit( void ) { common->Printf( "The level editor Radiant only runs on Win32\n" ); }
void    RadiantShutdown( void ) {}
void    RadiantRun( void ) {}
void    RadiantPrint( const char *text ) {}
void    RadiantSync( const char *mapName, const idVec3 &viewOrg, const idAngles &viewAngles ) {}

void    LightEditorInit( const idDict *spawnArgs ) { common->Printf( "The Light Editor only runs on Win32\n" ); }
void    LightEditorShutdown( void ) {}
void    LightEditorRun( void ) {}

void    SoundEditorInit( const idDict *spawnArgs ) { common->Printf( "The Sound Editor only runs on Win32\n" ); }
void    SoundEditorShutdown( void ) {}
void    SoundEditorRun( void ) {}

void    AFEditorInit( const idDict *spawnArgs ) { common->Printf( "The Articulated Figure Editor only runs on Win32\n" ); }
void    AFEditorShutdown( void ) {}
void    AFEditorRun( void ) {}

void    ParticleEditorInit( const idDict *spawnArgs ) { common->Printf( "The Particle Editor only runs on Win32\n" ); }
void    ParticleEditorShutdown( void ) {}
void    ParticleEditorRun( void ) {}

void    ScriptEditorInit( const idDict *spawnArgs ) { common->Printf( "The Script Editor only runs on Win32\n" ); }
void    ScriptEditorShutdown( void ) {}
void    ScriptEditorRun( void ) {}

void    DeclBrowserInit( const idDict *spawnArgs ) { common->Printf( "The Declaration Browser only runs on Win32\n" ); }
void    DeclBrowserShutdown( void ) {}
void    DeclBrowserRun( void ) {}
void    DeclBrowserReloadDeclarations( void ) {}

void    GUIEditorInit( void ) { common->Printf( "The GUI Editor only runs on Win32\n" ); }
void    GUIEditorShutdown( void ) {}
void    GUIEditorRun( void ) {}
bool    GUIEditorHandleMessage( void *msg ) { return false; }

void    DebuggerClientLaunch( void ) {}
void    DebuggerClientInit( const char *cmdline ) { common->Printf( "The Script Debugger Client only runs on Win32\n" ); }
bool    DebuggerServerInit( void ) { return false; }
void    DebuggerServerShutdown( void ) {}
void    DebuggerServerPrint( const char *text ) {}
void    DebuggerServerCheckBreakpoint( idInterpreter *interpreter, idProgram *program, int instructionPointer ) {}

void    PDAEditorInit( const idDict *spawnArgs ) { common->Printf( "The PDA editor only runs on Win32\n" ); }

void    MaterialEditorInit() { common->Printf( "The Material editor only runs on Win32\n" ); }
void    MaterialEditorPrintConsole( const char *text ) {}

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