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LUA or PyGame

Name: Anonymous 2011-11-24 13:26

I was wondering, me and my buds wanna start making a game and we wondering which language (LUA or Pygame) we should use for that. Any recommendations or information about these 2?

Name: Anonymous 2011-11-25 14:46

>>39
How so? Ref counting is fast, memory gets freed right after it's not needed. And it has a backup cyclic detection GC if you are dumb enough to make cycles.

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