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LUA or PyGame

Name: Anonymous 2011-11-24 13:26

I was wondering, me and my buds wanna start making a game and we wondering which language (LUA or Pygame) we should use for that. Any recommendations or information about these 2?

Name: Anonymous 2011-11-24 18:24

>>30

nevermind, according to these people, you can't

http://stackoverflow.com/questions/3034247/lua-userdata-gc

It doesn't look like you can refer to lua objects from your c code. This seems unnecessarily limited to me though. It's not like it would be difficult to register some userdata with a custom marking function written in c, that could get called by the garbage collector to mark the userdata object's references. also my list was wrong. First line should have been a = nil

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