Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon. Entire thread

LUA or PyGame

Name: Anonymous 2011-11-24 13:26

I was wondering, me and my buds wanna start making a game and we wondering which language (LUA or Pygame) we should use for that. Any recommendations or information about these 2?

Name: Anonymous 2011-11-24 14:02

>>6
You can use Python the same way, as well as Scheme, Perl, even Ruby, ..., more or less any scripting language can be used to extend games.
And Python with PyGame or Pyglet is probably better to write games in. Also, it's better overall as a language and is a better tool for more areas.

>>7,10
Array indices starting at 1.

Newer Posts
Don't change these.
Name: Email:
Entire Thread Thread List