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Doom 3 Source Code

Name: Anonymous 2011-11-23 0:10

https://github.com/TTimo/doom3.gpl

What do you think? Unlike previous id Software releases written in C, Doom 3 is largely written in C++.

Name: Anonymous 2011-11-23 7:46

https://github.com/TTimo/doom3.gpl/tree/fb1609f5540e3578b579c5e3476de5613c45d3a6/neo/game/script
Why is this so naive and unoptimized (apart from extremely basic constant folding)? This is the kind of design I'd expect from a Danmakufu clone, not from the Carmack.

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