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Acid - final release

Name: FrozenVoid 2011-10-28 11:50

Optimized quasicrystal code: full window size render ~17 seconds for 30 frames
http://pastebin.com/fjLQnbkB

Name: CCD 2011-11-01 22:02

mfw people cant even go back to /g/
:|

Name: Anonymous 2011-11-01 22:09

>>1
my face when people try to optimize spaghetti js code
with no functions and a bazillion uniquely named
variables
:|

mfw they could just call couple webgl functions
:|

mfw /prog/ is not about programming anymore
but about people trying to sent other people back to /g/
:|

mfw
you need at least 1.21 Giga Watts to sent someone
back to /g/
:|

Name: Anonymous 2011-11-01 23:56

>>111
Nice trips ``category 5 fagstorm''

MFW you refuse to go back to /{b,g,jp}/

:((((

Name: FrozenVoid 2011-11-02 0:57

>>111
When webGL becomes a stable api(note "experimental-webgl" part) supported by all browsers, i'll consider it.
Last time i tried to runs WebGL half the shaders didn't run, another displayed white blobs randomly on my screen and FF used up all my memory

Name: Anonymous 2011-11-02 3:20

>>113
Because you can't program for shit.

Name: FrozenVoid 2011-11-02 3:25

>>114
I didn't write any shaders, i've tried to run
http://www.iquilezles.org/apps/shadertoy/

Name: Anonymous 2011-11-02 4:04

WebGL leads to security flaws.  I keep it disabled.

Name: Anonymous 2011-11-02 6:00

>>112
mfw when some kid tries to troll /prog/
:|

Name: Anonymous 2011-11-02 6:01

>>114
mfw some kid confuses programming with testing
:|

>>116
mfw some kid still thinks he's in /g/
so he plays it safe
:|

Name: Anonymous 2011-11-02 6:04

>>115
this didnt work for you?
how come?

Name: Anonymous 2011-11-02 6:04

Masturbate Early, Masturbate Often.

Name: Anonymous 2011-11-02 6:25

>>118
I'm okay with your use of mfw and `>implying, but at least put a little thought in your posts.

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