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the official /prog/ reality check

Name: Anonymous 2011-10-08 5:22


1. What language(s) are you most productive in?
2. What language(s) dislike you and why (but no ``GC IS SHITE'', that's not an argument and you know that)?
3. How many projects have you released as opensource yet?

Optional:
4. How would your language look like, if you would have to create one from scratch?
5. What is your favourite software license(s)?


And if you feel brave enough, post your github/gitorious/git.or.cz/bitbucket/or-other-public-source-hosting-service account!

Name: Anonymous 2011-10-08 14:39

1. C#, C++
 2. HeroScript; It is an incredibly frustrating language w/ little documentation being used by the Game Engine that I am working on
 3. None

 Optional:
 4. I am thinking x86 Assembly with C#-like classes
 5. BSD and Public Domain

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